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Live2d templates psd3/29/2024 This allows objects to be repositioned for data with “texture image replacement. “Texture Atlas Drawings” has been added to “Source Image” in the project palette and is now reflected. Im assuming its because I used Procreate but I know of a Youtuber who used procreate to make their Vtuber so I was wondering if anyone knows. Modeling menu => Texture => Apply Texture Atlas to Source Image (Beta) I made my avatar art in Procreate, transferred it to Photoshop to add extra effects, and then added it to Live2D Cubism but each layers red box would surround the entire canvas not just the object. The following procedure will be reflected in the source image. (The model guide image is before replacement.) However, as shown in the image below, only the texture has been replaced, so it needs to be further reflected in the source image. The PNG file has been replaced and the color of the model’s clothing has been changed. Go to the Editor and select the tab for the texture you want to replace on the Texture Atlas Edit screen.įile menu => Replace texture image (beta) Change the color of the model’s clothing using the PNG file exported in the previous section. Now, let’s change the color of the model’s clothes by replacing the PNG file. Textures can be replaced with PNG files from the Texture Atlas Editor. Select the texture you want to export as a PNG file. This will open the Texture Atlas Edit screen. Export Textures as PNG FilesĮxport textures as PNG files from the Texture Atlas Editor. If you want to change colors or replace textures in Cubism 3 or later, we recommend using the “ Re-import PSDs” in the Advanced version. This feature can be used with models created with Cubism 3 or later, but it is only implemented as a fix for model files that have been replaced with PNG files in Cubism 2.0, and they can be replaced with PNG files in Cubism 3 or later.
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